Exodius
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Posts: 14
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« on: September 14, 2007, 09:06:17 PM » |
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Hey,
I have recently downloaded the Quake Wars demo, my first impressions were it was a great game!
But the more i played, the more i started to see that there was absolutely no teamwork, because i created a fireteam ( BF2 squads equivalent) and invited everyone on my team to join me, and only got 2 people out of 9.
i think this is due to the fact that there is NO VOIP, which means you cant use a microphone to communicate. and trying to organise something over fireteam chat takes too long and your either dead by the time you wrote it. Or your fireteam members have gotten bored and run off.
Another thing is, they have NO use, because nothing changes from when your not in one to when you are. it just puts your name in a list. you cant spawn on the leader like in BF2 which was the MAIN advantage besides VOIP. So obviously. They fail.
Then there is NO ragdoll, every single game has ragdoll now, a game is just not complete without it. It looks super lame when you have an entire battlefield of bodies that died in the exact same way. This might have been due to some of the features requiring a body that stays still. Like the strogg human spawn point thing. This could have been solved by making the ragdolls go to sleep ( makes it freeze so it cant move ) when the technician stabs the body. And its fixed.
Now, the ragdoll i can live withought thats just minor. But leaving out something as crucial as voip, thats just suicide. Now some might say " use Ventrillo or Teamspeak " but you can't get your whole team onto a teamspeak server because, a. some people might not have it and b. nobody reads the chat in ET:QW anyways because it only stays on screen for less than 3 seconds.
Oh and one more thing. the text on the hud is so huge it blocks up most of your screen, even on 1280x1024. does anyone know how to make it smaller? because right now ive turned the opacity down to 0% for my entire hud bcause it's just so damn BIG.
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